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Trying to master studio lighting and ramp up to managing more complex scenes in C4D. This nifty little isometric mess is the fruit of my toils.


Wanted the aesthetic of a retro sci-fi illustration to evoke a time when the popular imagery of 3D and VR was still (mostly) hand-drawn, and taken from the imagination.


Just for fun, I used a parallel projection camera to flatten the composition and make┬ásomething more… aesthetically pleasing.

Lighting and renders in Cinema4D, post processing in Photoshop.



Concept Art Thumbnails

Here are some concept art thumbnails done as practice for strong composition, clean linework for a graphic yet atmospheric feel. Trying to get very comforable with masking and painting methods on a Cintiq.